It’s Just a Matter of Time is an interactive object that produces temporary visual traces in response to the presence and movement of viewers. The work consists of a plexiglass cube filled with fog, placed on a wooden base that contains a projection system, motion detection, and airflow control.
Movement near the object is registered by software that translates speed and direction into projected linear forms resembling particle trajectories. These forms appear inside the fog-filled cube and remain visible only for a short duration. Their legibility depends on the density of the fog, air circulation inside the cube, and the viewer’s position in relation to the object. A fan installed in the base introduces continuous variation, preventing the traces from stabilizing into a fixed image.
The work does not accumulate records and produces no lasting output. Each trace appears, shifts, and disappears without repetition or storage. The object functions as a closed system in which presence is registered exclusively through transient visual phenomena.
The piece situates time as duration rather than sequence. Traces are generated only in the moment of interaction and vanish immediately after, leaving no material residue. The work operates as a device that makes perceptible the instability of registration itself.